So a while back I had posted an “Angelus” scenario for the “Buffy the Vampire Slayer” board game. A fellow “Buffy” board game player commented that the scenario captured the spirit of the game better than any other “Angelus” scenario she had read (apparently there are a lot of “Angelus” scenarios out there), so I said that I would post the few other scenarios I had created, back over a decade ago, when I apparently had time to do things like that. Previously I posted a “Halloween” scenario, based on an episode that was mostly notable because it introduced recurring villain Ethan Rayne and also had this guy Oz start to notice this girl named Willow, who seemed to always be involved in shenanigans. Here’s another one, for the episode “Hush“, which is widely considered one of the best episode of “Buffy”, or, indeed, of, well, any show, ever. Because if you’re going to tackle converting an episode into a game scenario, you might as well aim high. No, higher than that. No, keep going …
Having recently finished (more or less) getting Television Man out the door, I’m taking a little break before starting my next project (because of course I have one) to do something I haven’t done in the past — ask indie book blogs for reviews. For those who might be looking to do the same, there’s a good list of indie book reviewers at The Indie View, sortable by date, searchable by genre, that you can use as a resource to find people who might be interested in writing a few words about your novel. None of the review sites listed at The Indie View charge for reviews.
So it’ll certainly be no surprise to anyone who’s read more than, like, two sentences here that I was a fan of the “Buffy the Vampire Slayer” TV show. But I also, back in the day when I had more free time, was a fan of the “Buffy the Vampire Slayer” board game. What’s that? You ask, “There was a BtVS board game?” Well of course there was.
So apparently the Walking Dead have constructed an amusement park in Avalon on
Catalina Island — excuse me, “Catrina Island” — in an attempt to draw in more victims. You may want to visit Two Harbors instead.
Here’s what Avalon looks like from a similar angle when it’s not being overrun by the living dead and their ambitious waterfront redevelopment endeavors:
And of course the panoramic view:
From the air, we can sort of get an idea of where the “Catrina Island” ranger station was located:
As for staying on the island or leaving, I’d have gone with staying, at least until Lloyd’s of Avalon runs out of caramel apples. After all, it’s the zombie apocalypse. Once the caramel apples are gone, they’re gone for good. Unlike, say, gasoline, of which there appears to be an unlimited supply.
By the way, did anyone else have a “look at the flowers” flashback in that final scene? Or was it just me?