“Buffy the Vampire Slayer” Board Game Scenario: “Hush”

So a while back I had posted an “Angelus” scenario for the “Buffy the Vampire Slayer” board game. A fellow “Buffy” board game player commented that the scenario captured the spirit of the game better than any other “Angelus” scenario she had read (apparently there are a lot of “Angelus” scenarios out there), so I said that I would post the few other scenarios I had created, back over a decade ago, when I apparently had time to do things like that. Previously I posted a “Halloween” scenario, based on an episode that was mostly notable because it introduced recurring villain Ethan Rayne and also had this guy Oz start to notice this girl named Willow, who seemed to always be involved in shenanigans. Here’s another one, for the episode “Hush“, which is widely considered one of the best episode of “Buffy”, or, indeed, of, well, any show, ever. Because if you’re going to tackle converting an episode into a game scenario, you might as well aim high. No, higher than that. No, keep going …

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“Buffy the Vampire Slayer” Board Game: Halloween

Having recently finished (more or less) getting Television Man out the door, I’m taking a little break before starting my next project (because of course I have one) to do something I haven’t done in the past — ask indie book blogs for reviews.  For those who might be looking to do the same, there’s a good list of indie book reviewers at The Indie View, sortable by date, searchable by genre, that you can use as a resource to find people who might be interested in writing a few words about your novel.  None of the review sites listed at The Indie View charge for reviews.

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Teaser Tuesday 2/11/2014: “Death’s Hand”

This week I’m reading Death’s Hand, by S.M. Reine, in which Buffy and her watcher Giles try to stop Glorificus the hell-goddess from destroying the … oh, wait, sorry, that was Season 5 of “Buffy the Vampire Slayer“. No, in Death’s Hand, the kopis (AKA sword) Elise and her aspis (AKA shield) James are trying to stop a hell-goddess from destroying the world by letting her Armageddon Clock get to midnight. This naturally involves fighting hordes of zombies, demons, ghosts, and at least one necromancer. Apparently no one told them they could just pay 4 mana to remove counters from the Armageddon Clock during anyone’s upkeep.

armageddon_clock

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Random Rejection: The Panettieri Agency, “Long Before Dawn”

After our previous “random acceptance” anomaly, we’re back in familiar territory, with a rejection letter from a literary agent I was hoping to get to represent Long Before Dawn:

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